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Cheat On!
Yeah, so some of these arn't exactly cheat codes, but they should still be helpful. E-mail me if you want me to post what I can find on any game, but for 1000000X more codes than this, on systems even you haven't heard of, visit www.gamewinners.com

Super Smash Brothers: Melee Trophy Info.
Trophy arrangements:
Hold L and enter the Collection to arrange your trophies in rows. Hold R and enter the Collection to arrange trophies in a circle. Hold Y and enter the Collection to arrange the trophies in a triangle.
Information in this section was contributed by wwwcom.

Trophies:
The trophies you win in adventure mode are different then the ones won in classic mode. The ones in classic mode give you tips about the character(s) who have won adventure mode.
Information in this section was contributed by Evilsilvir.

In the Underground Maze level in adventure mode, do a throw move on almost anything (such as Likes, Octoroks, and ReDeads). There is a good chance a trophy will appear.
Information in this section was contributed by dragonslayer2049.

There are trophies for all the Nintendo fighters. There are two for each, Smash trophies, and Regular trophies. To attain Smash trophies, complete adventure mode with any character. To acquire a Regular character trophy, complete the classic mode with that character. Regular trophies give a description about the character and tell which game/country they are from. Smash trophies list two of the character's attacks and attributes.
Information in this section was contributed by The IceVirus X.

You have a better chance of getting a Pikmin, Luigi's Mansion, and Super Monkey Ball trophy by saving those games on the same memory card used for Super Smash Bros. Melee. However, you can still get them if they are not present.
Information in this section was contributed by Werewolf8989.

Go to training mode and select Link as your character playing against any other character. Go to the Great Fox level with the frontal view. Set your opponent on "Evade" and get him or her to drop to the lower wing. Once your opponent is down there, change them to "Stand". Push him or her cornered to the side of the Great Fox. It helps to put on three characters, because one will appear behind you on that lower wing and you can push him towards the other opponent you have cornered. That one will act as a barricade to keep you from moving backwards as fast, but is not a necessity. Repeatedly press A while against the cornered opponent until you start swinging the sword wildly. If you press Abutton fast enough, you can get as much as 49 combos.
Information in this section was contributed by PureMarioExtract.

When you are in the lottery for trophies and have about 10% or less chance of getting a new trophy, raise the amount of coins that you are putting into the machine. Your percent of getting a new trophy can go from 0.07% to 99.9%. It varies by the amount of coins added to be put into the machine.
Information in this section was contributed by alexander bova.

The easiest way to get all the trophies is to play classic, adventure, or all-star mode. Each time you complete the game with a character, you will unlock that trophy. Also save your coins and enter them one by one in the lottery machine, even if you get repeats. The easiest way to get coins is to complete the classic, adventure, and all-star mode with all characters; unlock all the levels; and complete all the events. When you complete a special event you can unlock a new level or trophy. By completing the game with all characters, you can get well over 150 trophies. The other 50 trophies appear at random in the lottery or during game play (look for trophies laying about).
Information in this section was contributed by Sergioneed4spd.

Robo-Andross trophy:
Play the lottery to get the Robo-Andross trophy. If you win it, your "chance percent" will increase by a small amount.
Information in this section was contributed by Craig Whitaker and origreatguy.

Battlefield trophy:
Successfully complete all-star single player mode.

Bunny Hood trophy:
Perform over 125 combos with all characters combined in training mode.

Captain Olimar trophy:
Insert a memory card with a saved game from Pikmin. Begin the game and a Captain Olimar trophy will be available.

Celebi trophy:
Get Celebi in a Pokeball.

Crazy Hand trophy:
Successfully complete adventure mode under the hard or very hard difficulty setting without using any continues.

Diskun trophy:
Get all end-of-level bonuses and penalties.

Donkey Kong Junior trophy:
Play in any single player mode with all twenty-five characters.

Entei trophy:
Successfully complete event mode #26 (Trophy Tussle 2).

F-Zero Racers trophy:
Successfully complete adventure mode with all twenty-five characters.

Falcon Flyer trophy:
Fight 150 versus mode matches.

Female Wire Frame trophy:
Get over 100 KOs in Endless Melee.

Fighting Wire Frames trophy:
Successfully complete 15-Minute Melee.

Final Destination trophy:
Successfully complete all events, including event mode #51.

Food trophy:
Fight 1,000 versus mode matches.

Future Release trophy:
There is a trophy that was not listed on the check list. Its a "Future Release" trophy of a black and white panda playing a guitar while sitting on a box. His name is "Totakete".
Information in this section was contributed by C-Minus!.

Try getting it from the trophy machine in Lottery. It is a blocky panda named Alpha who lives on a blocky planet and does not get along with other living things but its own kind. It will not have a game title, but will read "Future Release".
Information in this section was contributed by PartidaEd.

Game & Watch trophy:
Successfully complete event mode #45.

Giga Bowser trophy:
Successfully complete adventure mode with any character under the normal or higher difficulty setting. You will have to fight Giga Bowser after you defeat the normal Bowser. You cannot use any continues.
Information in this section was contributed by Pinky385.

Goomba trophy:
Successfully complete event mode #14 (Trophy Tussle 1).

Heart Container trophy:
Fight 100 battles in versus mode.

Kirby Hat 4 trophy:
Unlock Mr. Game & Watch. Alternately, fight 100 coin battle matches).

Kirby Hat 5 trophy:
Complete event mode #37 (Legendary Pokemon). Alternately, unlock all eleven secret characters.

Kraid trophy:
Fight 50 battles in versus mode.

Landmaster Tank trophy:
Have more than 1000 KOs total for all characters.

Lip's Stick trophy:
Perform a 20+ combo in training mode.

Lon Lon Milk trophy:
Successfully complete Target Test with all characters in less than twenty-five minutes.

Mach Rider trophy:
Complete single player adventure mode in less than five minutes.

Majora's Mask trophy:
Successfully complete event mode #47 (Trophy Tussle 3).

Male Wire Frame trophy:
Successfully complete 100 Man Melee under 240 seconds.

Marin trophy:
Unlock the sound test option.

Master Hand trophy:
Successfully complete classic mode with any character under the hard difficulty setting. You can have any amount of lives, but do not use any continues.
Information in this section was contributed by Alex Majkowski.

Maxim Tomato trophy:
Fight ten battles in versus mode.

Meowth trophy:
Successfully complete all-star mode with all twenty-five characters.

Metal Box trophy:
Perform a 10+ combo in training mode.

Mew trophy:
Complete all-star mode under the hard or higher difficulty setting.

Motion-Sensor Bomb trophy:
Successfully complete event mode #3 (Bomb-Fest).

Mr. Resetti trophy:
Kill more than five CPU opponents in cruel melee mode. Mr. Resetti is a little mole-like character with a miner's hat and a pick ax. It is marked as "future release" and when you reset in the future for any reason he will lecture you.
Information in this section was contributed by JReal82761 and Shay Cooper.

To get the Mr. Resetti trophy easier, select Kirby. On one side of the stage, jump as high as possible then slam on opponents. Quickly maneuver to the other side and do it again. Repeat this back and forth to take off enough damage to kill more than five CPU opponents.
Information in this section was contributed by Jagged-SJX.

An alternate way to get the Mr. Resetti trophy is to pick Pikachu and jump to the left platform. Use his Lightning attack (Down + B) to hit two, or possibly three, of the wire frames. Then, jump continuously and continue using the Lightning attack until you are knocked off the stage.
Information in this section was contributed by Matthew B.

Mute City trophy:
Get over 10,000 meters as the total distance walked by characters.

Paper Mario trophy:
Hit over 1476 feet (one mile) in homerun derby mode.
Information in this section was contributed by Will Smith.

Sandbag trophy:
Hit over 984 feet in homerun derby mode.
Information in this section was contributed by XRocker182.

Sheriff trophy:
Successfully complete Target Test with all characters with a time less than 750 seconds.

Smash Coins trophy:
Fight 100 coin battle matches.

Sudowoodo trophy:
Fight 200 battles in versus mode.

Tamagon trophy (Japanese version):
Trophy 291 is only available in the Japanese version of the game. It is a strange green creature, possibly a mascot for a system. It was taken out of the North American version because the name translates into "Devil World."
Information in this section was contributed by Smoke_Rulz.

Target trophy:
Successfully complete Target Test with all characters, including the bonus fighters.

Tom Nook trophy:
Collect over 1,000 coins. Note: Spent coins do not subtract from the number needed.

UFO trophy:
Fight 100 battles in versus mode.

Unown trophy:
Set a combined homerun contest record of 16,404 feet.

Wario trophy:
Successfully complete All-Star single player mode without using any continues.

Wispy Woods trophy:
If you get the Wispy Woods trophy, your chance of getting a new trophy will increase by ten percent.
Information in this section was contributed by A.M.M.O.A.T.I.G..

Wolfen trophy:
Successfully complete adventure mode in less than 18 minutes.

Trophy list:
There are a total of 290 trophies in the game.
Information in this section was contributed by marchboys and C-Minus!.

Playable character trophies
Mario (classic)
Mario (adventure)
Mario (all star)
Donkey Kong (classic)
Donkey Kong (adventure)
Donkey Kong (all star)
Link (classic)
Link (adventure)
Link (all star)
Samus (classic)
Samus (adventure)
Samus (all star)
Yoshi (classic)
Yoshi (adventure)
Yoshi (all star)
Kirby (classic)
Kirby (adventure)
Kirby (all star)
Fox McCloud (classic)
Fox McCloud (adventure)
Fox McCloud (all star)
Pikachu (classic)
Pikachu (adventure)
Pikachu (all star)
Ness (classic)
Ness (adventure)
Ness (all star)
Captain Falcon (classic)
Captain Falcon (adventure)
Captain Falcon (all star)
Bowser (classic)
Bowser (adventure)
Bowser (all star)
Peach (classic)
Peach (adventure)
Peach (all star)
Ice Climbers (classic)
Ice Climbers (adventure)
Ice Climbers (all star)
Zelda (classic)
Zelda (adventure)
Zelda (all star)
Sheik (classic)
Sheik (adventure)
Sheik (all star)
Luigi (classic)
Luigi (adventure)
Luigi (all star)
Jigglypuff (classic)
Jigglypuff (adventure)
Jigglypuff (all star)
Mewtwo (classic)
Mewtwo (adventure)
Mewtwo (all star)
Marth (classic)
Marth (adventure)
Marth (all star)
Mr. Game & Watch (classic)
Mr. Game & Watch (adventure)
Mr. Game & Watch (all star)
Dr. Mario (classic)
Dr. Mario (adventure)
Dr. Mario (all star)
Gannondorf (classic)
Gannondorf (adventure)
Gannondorf (all star)
Falco Lombardi (classic)
Falco Lombardi (adventure)
Falco Lombardi (all star)
Young Link (classic)
Young Link (adventure)
Young Link (all star)
Pichu (classic)
Pichu (adventure)
Pichu (all star)
Roy (classic)
Roy (adventure)
Roy (all star)
Enemy trophies
Giga Bowser
Male Wire Frame
Female Wire Frame
Fighting Wire Frames
Crazy Hand
Master Hand
Item trophies
Food
Maximum Tomato
Heart Container
Warp Star
Ray Gun
Super Scope
Fire Flower
Lip's Stick
Star Rod
Beam Sword
Home-Run Bat
Fan
Hammer
Green Shell
Red Shell
Flipper
Freezie
Mr. Saturn
Bob-omb
Motion-Sensor Bomb
Super Mushroom
Poison Mushroom
Starman
Parasol
Screw Attack
Metal Box
Bunny Hood
Cloaking Device
Barrel Cannon
Party Ball
Crate
Barrel
Capsule
Egg
Smash Coins
Poke Ball
In-game Pokemon trophies
Venusaur
Charizard
Squirtle
Blastoise
Clefairy
Electrode
Weezing
Chansey
Goldeen
Staryu
Snorlax
Articuno
Zapdos
Moltres
Mew
Chikorita
Cyndaquil
Togepi
Bellossom
Marill
Sudowoodo
Unown
Wobbuffet
Scizor
Porygon2
Raikou
Entei
Suicune
Lugia
Ho-oh
Celebi
Character item trophies
Toad
Coin
Vegetable
Megavitamins
Lon Lon Milk
Kirby hat trophies
Kirby Hat 1
Kirby Hat 2
Kirby Hat 3
Kirby Hat 4
Kirby Hat 5
Stage (and related) character trophies
Princess Peach's Castle
Bullet Bill
Lakitu
Pidgit
Birdo
Klap Trap
Shy Guys
Pak E. Derm
Tingle
Moon
Turtle
Four Giants
Master Sword
Falcon Flyer
F-Zero Racers
Mute City
Arwing
Great Fox
Peppy Hare
Slippy Toad
Kraid
Chozo Statue
Wispy Woods
Fountain of Dreams
UFO
Pokemon Stadium
Game & Watch
Target
Sandbag
Battlefield
Final Destination
Goomba
Koopa Troopa
Koopa Paratroopa
ReDead
Octorok
Like Like
Topi
Polar Bear
Mario game series trophies
Raccoon Mario
Metal Mario
Paper Mario
Wario
Plum
Daisy
Waluigi
Thwomp
Boo
Koopa Clown Car
Viruses
Bucket
Racing Kart
Baby Mario
Baby Bowser
Raphael Raven
Donkey Kong series trophies
Dixie Kong
King K. Rool
Zelda game series trophies
Goron
Marin
Majora's Mask
Ocarina of Time
F-Zero game trophies
Samurai Gorah
Dr. Stewart
Jody Summer
Star Fox game series trophies
Landmaster Tank
Wolfen
Robo-Andross
Andross
Metroid game series trophies
Samus's Starship
Metroid
Ridley
Kirby game series trophies
Fire Kirby
Fighter Kirby
Ball Kirby
Waddle Dee
King Dedede
Rick
Gooey
Meta-Knight
Earthbound game series trophies
Paula
Jeff
Poo
Starman
Pokemon game series trophies
Bulbasaur
Poliwhirl
Ditto
Eevee
Totadile
Crobat
Cleffa
Igglypuff
Steelix
Heracross
Meowth
Professor Oak
Misty
Zero-One
Miscellaneous trophies
Maruo Maruhige
Ryota Hayami
Kensuke Kimachi
Love Giant
Hate Giant
Ray Mk II
Bayonette
Annie
Tom Nook
Arlo
Mr. Resetti
Heririn
Alpha
Vacuum Luigi
Pikmin
Captain Olimar
Excitebike
Donkey Kong Junior
Ducks
Bubbles
Eggplant Man
Mach Rider
Balloon Fighter
Stanley
Pit
Dr. Wright
Donbe & Hikari
Ayumi Tachibana
Monster
Sheriff
Diskun
GCN
Future Release
Barrel Cannon trophy message:
Look at the bottom of the Barrel Cannon trophy. You will see the message "2L84ME" (too late for me).
Information in this section was contributed by S-pac and Zachary Parker.

Revealing Princess Peach adventure mode trophy:
The Princess Peach adventure mode trophy is the only one that you can rotate to see her underwear under her dress. This also can be done with the Zelda Adventure trophy.
Information in this section was contributed by C-Minus!.

Third eye on Daisy trophy:
Go to the trophy gallery. Go to the Daisy trophy and zoom in on her forehead. Turn to the back of her head then tilt the trophy over so that you see the bottom of the trophy. You will encounter Daisy's third eye. Keep zooming in until you see it.
Information in this section was contributed by PartidaEd.

Hidden trophy appearance in adventure mode:
When playing in adventure mode, when you find a trophy and get near it press Start to zoom in on the trophy. A "?" will appear on it to keep you from seeing what the trophy looks like.
Information in this section was contributed by C-Minus!.

Disappearing trophy:
In adventure mode, when you get to the part where there are platforms with Koopas and Goombas over the water, you can see a trophy under one of the platforms. If you go under there to try to get it, the trophy will be gone.
Information in this section was contributed by Corndoggerxxx.

Alternate trophy background:
Zoom in on a trophy, then press Start to change the background.
Poke`mon Stadium 2
Celebi as rental:
Unlock Round 2 to access Celebi as a rental Pokemon in the Prime Cup competition.
Information in this section was contributed by FleetCommand200.

Farfetch'd with Baton Pass move:
Win the Rival Cup to get a Farfetch'd that knows the Baton Pass move.
Information in this section was contributed by CrimsonFlame666.

Gligar with Earthquake move:
Win the Rival Cup in Round 2 to get a Gligar that knows the Earthquake move.
Information in this section was contributed by CrimsonFlame666.

Alternate title screen:
Win all the Stadium Cups in Round 1 to have more Pokemon appear at the title screen. Win all the Stadium Cups in Round 2 for another variation.
Information in this section was contributed by CrimsonFlame666.

Alternate Pokemon colors:
Name your Pokemon with reversed name or one that includes part of their original name. For example, Two-mew for Mewtwo or Buzzy for Electabuzz. They will have a different tint or color.
Information in this section was contributed by SerpentX777.

Name your Mewtwo "PSYCO" (case-sensitive) and it will have a dark blue belly.
Information in this section was contributed by Primeevil09.

Doduo and Dodrio modes:
Defeat the trainers in either the Gym Leader Castle or get all of the trophies in the Round One Stadium to unlock the Doduo Tower to play your Pokemon Red, Blue, and Yellow versions twice as fast. Once you defeat everyone in White City except your Rival and the Pokemon Academy, you will unlock the Dodrio Tower to play your Pokemon Red, Blue, and Yellow versions four times as fast. Follow the same steps in Round Two to play your Pokemon Gold and Silver versions two or four times their normal speeds. Note: When you earn the towers in Round Two for Pokemon Gold and Silver, the game will not tell you that it has been unlocked. Additionally, when you play Pokemon Gold or Silver on one of the higher speeds it will be in black and white.
Information in this section was contributed by CrimsonFlame666 and FleetCommand200.

Rival Cup:
Win all the Stadium Cups and defeat all the Gym Leader Castle trainers to unlock the Rival Cup competition. Your rival's team consists of Mewtwo, Ho-oh and Lugia.
Information in this section was contributed by CrimsonFlame666 and SuperSonicMewtwo.

Round-2:
Win the Rival Cup.
Information in this section was contributed by SuperSonicMewtwo

Very Hard mini-game mode:
Win the mini-game championship under the hard difficulty setting, playing for 9 coins.
Information in this section was contributed by SuperSonicMewtwo.

Super Hard mini-game difficulty:
Defeat the CPU in a seven-coin mini-game under the hard difficulty setting.
Information in this section was contributed by CrimsonFlame666.

Move rememberer:
Defeat the Elite Four in the Johto Gym Leader Castle. You have to win the Castle with a team of your own, with no rentals or registered Pokemon. When you win you will be able to teach one Pokemon on your team a past move that they forgot or never learned. That is how you can get Pokemon such as Mewtwo to learn Confusion, or Zapdos to learn Peck. You can do this as many times as needed.
Information in this section was contributed by Da man Vazquez, Caudell111, and joseph fleming.

Kanto Gym Leader tower:
Successfully complete the Johto Gym Leader tower.
Information in this section was contributed by rgcpmc.

Passing Earl's Pokemon Academy battles:
Read the lectures, then pass his test. After that is done, and before battle, read the hint. It will tell you what you need to do in order to pass the battle with a star. For example, to battle Lass Nancy in round one, you need to use Pokemon with support moves, as Earl says in his hint for Lass Nancy. This means you may want to use Noctowl for Foresight, Golbat for Haze, and Eevee for Swift, since Swift can never miss. You do not have to use the support move necessarily, just the Pokemon that has it.
Information in this section was contributed by LBkoga89.

Mystery Gift:
At the main screen (with White City, Event Battle, and Battle Now), select "Mystery Gift". Follow the onscreen directions to receive a gift that can be picked up at the Pokemon Lab. You can only use this if you have either Pokemon Gold or Silver in a Transfer Pak.
Information in this section was contributed by Kris.

Better Mystery Gifts:
Do the Mystery Gift option at about the same time each day. For example, do it at 10:30 a.m. every day. You are more likely to receive items such as the Scope Lens and items for your room.
Information in this section was contributed by Brian Hokkanen.

Unlimited Mystery Gifts:
Note This trick requires a Transfer Pak and Pokemon Gold or Silver. :Make sure your Pokemon Gold or Silver game is saved at a Pokemon Center. Go to the Mystery Gift option. Use Mystery Gift. Go to Game Boy Tower. Use the "Set time" trick and use your password to change the time in Pokemon Gold or Silver. Change the time one day forward. Go back to Mystery Gift on Pokemon Stadium 2 and use it. Repeat this until you get the items you want.
Information in this section was contributed by Videogamehead1.

Light Ball:
The Light Ball doubles Pikachu's Special Attack. You can get this by removing the items from Pikachu from Pokemon Yellow.
Information in this section was contributed by SuperSonicMewtwo and BRutaLiMITz.

Thick Club:
The Thick Club doubles Cubone's and Marowak's Attack power. You can get this by removing the items from Cubone or Marowak from Pokemon Red, Blue, or Yellow.
Information in this section was contributed by SuperSonicMewtwo.

Easy Game Corner coins:
Play the mini-games with any number of players while a Pokemon game is in the Transfer Pak.

Mini-games:
Have a Pokemon game in the transfer pack when you play the mini-games. The game will search for Pokemon that you own for use in the mini-games. Some of the Pokemon include the following.
Information in this section was contributed by Kris and Da man Vazquez.

Gutsy Golbat: Golbat and Crobat
ClearCut Challenge: Scyther, Pinsir, and Scizor
Barrier Ball: Mr. Mime
Topsy-Turvy: Hitmontop
Furret's Frolic: Furret and Girafarig
Pichu's Power Plant: Pichu, Elekid, and Pikachu
Rampage Rollout: Donphan
Tumbling Togepi: Togepi and Omanyte
Egg Emergency: Chansey
Streaming Stampede: Cleffa and Igglybuff
Delibird's Delivery: Delibird
Eager Eevee: Eevee
Hint: Recommended Pokemon Team for battling the Elite Four:
Tyranitar, Feraligator, Charizard, Mewtwo, Lugia, Zapdos.
Information in this section was contributed by Caudell111.

Hint: Recommended Pokemon Team for battling Picnicker Cyndy:
Granbull, Fearow, Lickitung. Lead with Granbull.
Information in this section was contributed by Caudell111.

Hint: Recommended Pokemon Team for battling Lass Nancy:
Eevee, Golbat, Noctowl. Stick with Eevee's Swift attack which never misses.
Information in this section was contributed by Caudell111.

Hint: Recommended team for Little Cup:
A good team for the Little Cup is Phanpy, Charmander, Totodile, Mareep, Mankey, and Swinub.
Information in this section was contributed by Scizor15.

A recommended Pokemon rental team for the Little Cup is Spearow (Bitter Berry), Abra (Mint Berry), Machop (Ice Berry), Chinchou (Przcureberry), Wooper (Psncureberry), Phanpy (Berry),
Information in this section was contributed by FleetCommand200.

Hint: Recommended rental team for the Prime Cup
A good Rental team for the Prime Cup is Fearow (Mint Berry), Sandslash (Quick Claw), Kadabra (Leftovers), Wobbuffet (Bright Powder), Corsola (Mystic Water), and Magmar (Bitter Berry).
Information in this section was contributed by Whitney.

Hint: Recommended team for your Round One Rival:
Note: If you train your Mewtwo, Tyranitar, and Charizard correctly and to level 100, then you will only need them to defeat your Rival in Round One.
Information in this section was contributed by FleetCommand200.

Mewtwo with Thunderbolt, Psychic, Bubble Beam, and Recover.
Tyranitar with Surf, Crunch, Earthquake, and Rock Slide.
Charizard with Flamethrower, Dragon Rage, Fly, and Slash.
Feraligater with Surf, Bite, Slash, and Hydro Pump.
Mew with Transform, Thunderbolt, Psychic, and Metronome.
Arcanine with Crunch, Flamethrower, Extremspeed, and Flame Wheel.
Hint: Recommended team for Round Two Rival:
Make sure you have Hitmontop and Zapdos fighting Lugia; Wobbuffet and Aerodactyl against Ho-oh; and finally Corsola and Voltorb against Mewtwo.
Information in this section was contributed by E. Cwik.

The Round 2 Rival has the following Pokemon:

Lugia (Aeroblast, Earthquake, Psychic, Safeguard) Leftovers
Ho-oh (Sacred Fire, Thunder, Earthquake, Giga Drain) Quick Claw
Mewtwo (Psychic, Submission, Thunderbolt, Recover) King's Rock
You should most likely use the following rental Pokemon:

Hitmontop for Lugia (Triple Kick, Strength, Focus Energy, Counter - recommended move)
Wobbuffet for Ho-oh (Counter, Mirror Coat - recommended move, Safeguard, Destiny Bond)
Corsola for Mewtwo (Surf, Mirror Coat, Mirror Coat - recommended move, Attract)
An alternate team would be:

Zapdos for Lugia (Thunder - recommended move, Rock Smash, Flash, Detect)
Aerodactyl for Ho-oh( Ancient Power - recommended move, Bite, Curse, Supersonic)
Voltorb for Mewtwo( Thunder, Explosion, Mirror Coat - recommended move, Rain Dance)
Information in this section was contributed by zandl.
Hint: Recommended team for Poke Cup Master Ball tournament:

Kingdra with Surf, Ice Beam, Dragonbreath, Smokescreen.
Magneton with Thunderbolt, Hyper Beam, Thunder Wave, Swift.
Aerodactyl with Fly, Take Down, Ancient Power, Hyper Beam
Zapdos with Thunder Bolt, Thunder Wave, Drill Peck, Razor Wind or Sky Attack.
Heracross with Counter, Reversal, Take Down, Megahorn
Espeon with Psychic, Psybeam, Bite, Morning Sun
Note: Two of these Pokemon should be at level 55 and the rest at level 50. Espeon and Zapdos should be at level 55.
Information in this section was contributed by Shamu200.

Hint: Recommended team:
A good all-around line-up is Dugtrio, Heracross, Lanturn, Ursaring, Miltank, and Dragonite. If you choose the correct Pokemon for each battle you will have no weaknesses, because you will have a super effective move for every kind of opponent.
Information in this section was contributed by odt420.

Hint: Challenge Cup:
If you do not get a Pokemon team that you are comfortable with, quit and try again until you find one that you are comfortable with.
Information in this section was contributed by FleetCommand200.

Hint: Togepi:
Go to the Gym Leader Castle and go directly to the Elite Four. After you defeat Lance and can fight your rival, press B to leave the Gym Leader Castle. Go to the Prime Cup and win in Master Ball. Go back to the Gym Leader Castle and defeat your rival. You will now be able to use Togepi as a rental Pokemon.
Information in this section was contributed by SpongeBoB9001.

Use the following trick to unlock and keep Togepi. Defeat a Gyarados, Venasaur, and Mewtwo with Bulbasaur. Then, go to the Pokemon Lab and Professor Oak will give you a Toge Stone. Use it on a Bulbasaur and it will evolve in to a Togepi.
Information in this section was contributed by SpongeBoB9001.

Hint: Defeating Mewtwo:
Rent any team, but include Electrode and Raticate. As soon as the battle starts, use Electrode's Thunder Wave. While Mewtwo is paralyzed, use Raticate's Super Fang. After that, just hack away to defeat him easily.
Information in this section was contributed by Mike Cambra.

Hint: Egg Emergency: Voltorb numbers:
Press Start you are playing Egg Emergency and the game is on the instruction screen. When a voltorb flies into the P1 pouch, there will be one Voltorb, P2 two Voltorbs ,P3 three Voltorbs, and P4 four Voltorbs.
Information in this section was contributed by VegetaDaNb1Sxxx.

Hint: Egg Emergency: Starting egg:
On any difficulty setting, the mini-game will start with one egg right in the middle.
Information in this section was contributed by FleetCommand200.

Hint: Donphan mini-game: Boost at start:
There are three Beebs. Press A on the third.
Information in this section was contributed by CMULBAH.

Hint: Eager Eevee: Easy win:
As soon as the Aipom drops the lid, press B. Sometimes the other Eevee will go after the lid.
Information in this section was contributed by Whitney.

Hint: Gutsy Golbat: Easy win:
Staying near the back can help you get stray hearts without the other Golbat hitting you. This does not protect you from Magnemite.
Information in this section was contributed by Whitney.

Hint: Pichu's Power Plant: Use Pikachu:
You can use Pikachu in Pichu's Power Plant if you have a Pikachu and Pokemon Yellow in the Transfer Pak. Note: You can only use the Pikachu that you got from Professor Oak in Pallet Town.
Information in this section was contributed by Shamu200.

Hint: More Knowledge at Pokemon Academy:
Once you have finished all the classes, passed all of the tests, and won the school battles (beating the Elite Class), more information will be available at the Library, including all Items available in all of the Game Boy Pokemon games.
Information in this section was contributed by CrimsonFlame666.

If you complete all of the Pokemon lab, you will be able to get information in the Pokemon library about what levels each Pokemon learns an attack in Pokemon Gold and Silver, including Mew and Celibi.
Information in this section was contributed by FleetCommand200.

Insert Pokemon Crystal into the Transfer Pak and play Pokemon Stadium 2. Poke Seer information can be seen on the screen for the Pokemon you caught in Pokemon Crystal.

Hint: Faster game speed on the Game Boy:
Win the Pokemon League on the Pokecup and have all Pokeball, Great Ball, Ultra Ball, and Master Ball. Then, go to the Game Boy. Press C-Right to set load max, then press C-Right or C-Left to stop loading and to have double Game Boy speed.
Information in this section was contributed by Miguel1245.

Hint: Game appearances on television:
In "My Room", when you have the video game consoles (NES, SNES, and Nintendo 64) to decorate your room, they will also decorate the television. For example, when you use the NES, games as The Legend of Zelda, Donkey Kong, Kirby and Super Mario Bros. will appear on the television screen. For the SNES, the games are Legend Of Zelda: A Link to the Past, F-Zero, Kirby Super Star and Super Mario World. For the Nintendo 64, the games are Legend Of Zelda: Ocarina of Time, Wave Race 64, Super Mario 64, and Star Fox 64. There are no decorations for the Virtual Boy.
Super Mario Advance
In-game reset:
Press Select + Start + A + B during game play.
Information in this section was contributed by twj633.

Suspend game:
Press Select + R during game play to suspend the game without turning it off. Press Select + L to resume.
Information in this section was contributed by twj633.

Deleted saved game:
Hold L + R + Select + Start + A + B and power on the system. Keep the buttons held until you are prompted to delete the existing game.

Hint: Yoshi mode:
Successfully complete the entire game of Super Mario Brothers 2 to unlock Yoshi mode You do not need all the red coins. In Yoshi mode, you must find two Yoshi eggs hidden behind the potion doors. There are two eggs for each stage.
Information in this section was contributed by Jed Whitaker.

Hint: Bald Birdo:
Get to a part in the game where you fight Birdo. Jump on her head and press B, as if you were picking a vegetable. You will pick up her Bow. You can either throw it at her, which causes it to appear back on her head, or throw it off the edge or something so she is bald.
Information in this section was contributed by MiNuTo and H. Paul Walls.

Hint: Defeating Birdo:
When she shoots her eggs, jump on them and pick them up. Then, throw them at her three times.
Information in this section was contributed by Lucymarskell2.

Hint: Free hearts:
Find a giant enemy and throw them. Do not through them off a ledge or into an enemy. A heart will pop out of them. You can do this as many times as needed if you do not kill them.
Information in this section was contributed by Jed Whitaker.

Hint: Super Jump:
In Mario Bros. Classic, you still have the Super Jump from the other game. Hold Down until you start to flash, then press A.
Information in this section was contributed by Jon Rick.

Get on Yoshi, then jump off him to get higher.
Information in this section was contributed by fivernay.

Hint: Character recommendations:
Information in this section was contributed by Lucymarskell2.

Mario: The main character has basic, balanced stats, and is a good choice for beginners.
Luigi: He is very fast and has lots of power, but on the downside is very clumsy.
Peach: She can float in the air while holding A button for about 1.5 seconds. However, she is the weakest in terms of power and speed.
Toad: Very fast and has lots of power, but has pathetic jumps.
Hint: Super Mario Brothers 2: Easy coins:
When you use the magic potion to get the mushrooms, do not pick up the surrounding vegetables (which are coins in the magic door) immediately. Instead, find the location in each level where there are the most vegetables that are close together. Drop the magic potion and go in the door. Pick up as many coins as possible. Repeat this once, after doing something that will make the potion reappear (such as climbing a vine, going down a pipe, or entering a door).
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: Extra lives:
Each time the spinners start in the bonus round, the second symbol in the first slot is always a cherry. If done correctly, you can guarantee yourself an average at least one extra life per coin.
Information in this section was contributed by Daryl Tucker.

In World 5-3, go up the ladder. Pick up the turtle shell and toss it. Wait for Bob-ombs to appear get points in this order: 200, 400, 800, 1000, 2000, 4000, 8000, 1-up. Let the turtle shell roll more and get more Albatoss to drop more Bob-ombs to get to as many lives as needed. The maximum number of lives that can be collected is 99.
Information in this section was contributed by ZeldaFreak0103.

Go the through the first level as fast as you want. When you get to a log that leads over a ledge, go into the door to the right of it. You will see a vine that leads up to a higher point. Go up that vine. You will see three bushes and five enemies standing to the right. Pull the third one closest to the enemies and you will get a huge turnip. Throw the turnip at the enemies when the first enemy is on the ground. The turnip will bounce until it hits the next one and so on. If done correctly, you will get an extra life. Keep doing this to get as many lives as needed.
Information in this section was contributed by tmccracken.

When you pick up a turtle shell and launch it, any enemy on the ground it hits will give you a heart. Hit multiple enemies for points.
Information in this section was contributed by Glower777.

For every two million points you earn in Super Mario Brothers 2, a head appears next to your high score on the file selection page. For every head, you receive an extra credit in Mario Brothers.
Information in this section was contributed by Steven Kay.

Hint: Super Mario Brothers 2: Defeating Wart:
Use Peach for this battle. Get a fruit and avoid the bubbles that appear from his mouth. While he is harmless and motionless, hover over his head behind him. He cannot hurt you from this point. When he opens his mouth to fire bubbles, throw the fruit at him from the back of him. While he is stunned, fly back over to the front of him. Collect another fruit, avoid the bubbles, and repeat the process five more times to defeat him, most likely without being scratched.
Information in this section was contributed by ZeldaFreak0103.

Hint: Super Mario Brothers 2: World 1-1: Shortcut:
Reach the door to enter the cave, but do not go in. Go left until you reach the platform near the door. Do a super jump to reach the top hill. Go right to reach a vine. Climb it and go up the level to meet Birdo.
Information in this section was contributed by DDpokemon.

Hint: Super Mario Brothers 2: World 1-1: Extra lives:
When you enter the first cave on World 1-1, you will find a 1-Up mushroom inside a bubble. Ignore it and go up the vine. At the top you will see a group of five ninjas jumping in a pattern. Pick up one of the vegetables next to them, preferably one of the big ones, and hurl it at the ninjas. If timed correctly, it will kill all of them giving you extra points and an extra life. After this you will see a door just behind the ninjas. Walk out and then return. The ninjas will be there again. Repeat the process to gain more lives.
Information in this section was contributed by Papa and MCPROP.

Hint: Super Mario Brothers 2: World 1-2: Shortcut:
In World 1-2, select Luigi, get the carpet, and fly to the land. Instead of getting the key, pick up the hopping Ninja and throw it in front of the door. Then, prepare a squat jump and wait for him to jump high. If done correctly, you should jump and reach the hill above you. Then, run past the first door and enter the second one to fight the Boss.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 1-3: Warp:
At the end of the outside part, there is a vase object. If you carry a red liquid in a bottle and throw it there, you will go down.
Information in this section was contributed by Daryl Tucker.

Take a potion to the last vase (past the door) and throw it. Enter the new door and then the vase to warp to World 4-1.
Information in this section was contributed by Russell Archey.

Hint: Super Mario Brothers 2: World 2-2: Extra lives:
Go through the level until you get to the sand waterfall. After you pass that part, you will see a door. Enter and blow up the wall with bombs to find many Shy Guys walking on a mound. There are three plants at this location. You will find a POW in one of them. Throw it on the ground, which will destroy all of the Shy Guys and results in an extra life. Leave, then return and repeat to get as many lives as needed.
Information in this section was contributed by Bigeric11.

Go to where the first cactus enemy appears. There should be some vases that you can enter here. Enter the second vase, pick the plant to the left (which is a POW box), and leave the vase with it. Bring it outside and wait until you can see the cactus enemy approaching you. Throw the POW box to get three lives. Then, return to the same vase and repeat to get as many lives as needed.
Information in this section was contributed by IB2PHAT2600.

Hint: Super Mario Brothers 2: World 2-2: Cherries:
Go through the level until you reach the sand waterfall. After you pass that, there is a door. Go in the door. Go past the Cherries to pick them up. You need five Cherries to get Starman. Just go in and out until you are satisfied. Also, Cherries give you 100 points.
Information in this section was contributed by Dafishodoom.

Hint: Super Mario Brothers 2: World 2-2: Power-ups:
Go through the level until you reach the sand waterfall. After you pass that, there is a door. Go in the door. Bomb the wall to the left. Once you get through there, you will notice that there are two pieces of brick (to the right) if you fall off the bombed wall. Take a bomb and put it on top or beside the wall that is in the middle of nowhere. Wait for it to explode to reveal a little thing that gives you Heart, Bomb, or Starman.
Information in this section was contributed by Dafishodoom.

Hint: Super Mario Brothers 2: World 3-1: Easy coins:
In World 3-1, use Toad, because of his lifting power. Fall down the waterfall, onto the platform where the door is at the bottom. Enter the door and get the magic potion. Drop it anywhere where there is a continuous stream of coins. Enter this door, and get as many coins as possible. Go out the door you used to enter, then return, and repeat once.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 3-1: Warp:
After you go into the first door, walk into the hole. There is a piece of land with another door located there. After you are in the door, go to the end, then start picking weeds. The red ones are placed at random but are usually near the back. If you want a lot of coins, just throw it where you found it. If you want to warp, just throw it near the vase object.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 3-3: Extra lives:
Go to the part in the level where you get the key. There will be a shell you have to pull out just outside of the door where you get the key. Pick up the shell. Throw it and jump on it. Let it run you to the very bottom. Jump off the shell at the very last cliff. Go back up one more cliff, where you can pull out the veggie hearts. The Shy Guys will come falling down, because they can fall of the cliff but cannot reach you if you are on another cliff. They will fall down all the way to the shell. The points will keep adding up, until you get an extra life. Just wait until you get 99. The hard part of this trick is to get away from the Shy Guys and the shell. You may lose one life in the process.
Information in this section was contributed by Marlad11.

Go to World 3-3. Climb the ladder, then jump over the spark enemies to the door over on the ledge. Find the red grass patches; the last one is a shell. Pick it up. Go back to the bottom of the area, and then toss the shell into the doorway. Stand on the ledge and wait. After the shell defeats enough Shy Guys to earn 1,600 points, you will start earning extra lives. You can easily and quickly earn up to 99 lives.
Information in this section was contributed by WiCkEdZ0609.

Climb the steps and go out the door. Go out and turn to your right. Keep going to the right until you reach to the first gold type of door. Enter it. Turn to your right and pick up the big POW. Hold Forward + B to run down the aisle. When you reach the first jumping animals throw while still running. Follow it down (by running with B + Forward) until it stops bouncing and disappears. You will receive two free lives. Return to the door on the far right. Go through it and you will be outside. Go back in and repeat as many times as needed.
Information in this section was contributed by mikeman501.

Start the level and go through the door. Next, run past the enemies (the bombs that the birds drop) and enter the door at the far right. After going through the door there should be a plant to your right. The plant is actually a gigantic POW box that bounces four or five times. If you picked up the plant and still are holding the gigantic POW box, hold B or R (Run) and throw it at the first Spark Ball. After you throw the box, run after it. If done correctly, the box should kill so many enemies that you should get two to five lives. Repeat this trick to get 99 lives.
Information in this section was contributed by spotterton.

Hint: Super Mario Brothers 2: World 4-1: Quick ending:
On World 4-1, get the Princess. Go up the vine, but go to the left. Run and fly to a secret door. Go through the door and use the bombs to blow up the wall. Then, jump over the top of the screen and run left.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 4-2: Extra lives:
There is a Giant POW in the level. Use it to kill all of the little porcupines around you. Go up the vine and go back down. Sacrifice your energy to get to the POW and kill them again. Go back up and get the Heart by holding Down for a few seconds and jumping. Repeat the process until you get as many lives as needed.
Information in this section was contributed by Zac Patke and Gameboy Madness.

Hint: Super Mario Brothers 2: World 4-2: Warp:
Take a potion in the second part of the stage, to the only vase. Enter the door and then the vase to warp to World 6-1.
Information in this section was contributed by Russell Archey.

Hint: Super Mario Brothers 2: World 4-3: Finding Fry Guy:
Use the Princess in World 4-3. A castle will appear after crossing the lake. Do not enter the castle. Instead, fly further across the lake to find another part of the castle.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 5-3 Unlimited lives and points:
Find the location where there are vases with Shyguys coming out. Place a Mushroom Block down so there is one space between the vase and Mushroom Block. Take the other and stand on top of the block. All the Shyguys will come towards you, and get trapped in the space. When there are five in the space, throw the Mushroom Block you have into the space, killing all five Shyguys. This will give you an extra life, and about 10,000 points.
Information in this section was contributed by Ace D'Angelo.

At the beginning of the level, pick up the shell as soon as you exit the first area. Throw it down, and it should bounce back and forth. The little birds will drop bombs, and the shell will kill them. Eventually it will start giving you extra lives. Just remain there and jump to avoid the shell.
Information in this section was contributed by Ace D'Angelo.

Hint: Super Mario Brothers 2: World 5-3: Warp:
After entering the first door, use Luigi to reach the vase at the top. There is also a potion located there. Enter the new door and then the vase to warp to World 7-1.
Information in this section was contributed by Russell Archey.

Hint: Super Mario Brothers 2: World 5-3: Easier level:
Ride an albatross to make it easier.
Information in this section was contributed by pamtac.

Hint: Super Mario Brothers 2: World 6-3: Shortcut:
In World 6-3, climb the vine or go through the door to get to the next area. Then, instead of going right through the world, go left into the quicksand while holding Left. As soon as you see your character's head disappear. Start jumping to the left. Keep going until you reach a door. Go through the door. You should then be on a cloud. Keep jumping from cloud to cloud until you see the door, then enter it.
Information in this section was contributed by Daryl Tucker.

Hint: Super Mario Brothers 2: World 6-4: Easy lives:
Go to the halfway point and make sure you have the blue blocks. Save there, then collect the three 1-Up mushrooms. Exit out then repeat.